Friday, 5 March 2010
"The place is surrounded by anime."
In a working class-like gentlemen's club, one of the club member's goes outside for a smoke. He's originally drawn in a western cartoon style. When he's outside he appears drawn in an anime-style.
Thursday, 4 March 2010
Obama fly camera
The animation can start off with an alien news precenter behind a desk announcing (in a mix-up language) the network's first ever interview with the president of rising planet known by the inhabitants as "earth". We cut to a fly-eye's view of the scene before been cut off by Obama's hand.
Cut to real-life newsclip.
Tuesday, 23 February 2010
Appeal
How that is achived by individual artists and animators is what gives the animations they make their individual appeal to certian audenices, for example animations made for young children feature bright colours and cute-looking-child-like characters.
Another way of saying this is to describe appeal is to call it a character's "X-factor". If a character has got the "x-factor" then the audenice will watch the show.
secondary action
For example, when a character is walking, he or she is usually also swinging their arms and doing a facial expression or something verbal (like talking or whistling).
The point of such actions is to empihize the main action that the character is doing. If a secondary action conflicts or becomes more interesting than the main action, then the animation fails.
Facial expressions are generally considered secondary actions, so its best to show changes in expression when a character is stationary or before or after a character moves (not during the movement, otherwise the viewer won't notice the change).
Exaggeration
Exaggeration can be used to empihize an action or an expression, for example, when a character reacts to something.
This is a link to a 1919 Ko-Ko the Clown film "The Tantalizing Fly". In this film, the character was mostly rotoscoped (traced from a live-action film).
http://www.youtube.com/watch?v=M-K67eHDKpc&feature=related
This is a link to a later KoKo the Clown film which wasn't rotoscoped (exaggeration was used widely).
http://www.youtube.com/watch?v=qlaTYay-vx0&feature=related
Arcs
In nature, objects tend to move in arcs or some form of circular motion.
Its well observed when an object is thrown in the air and falls to the ground. The force of the throw makes the object travel forward, while gravity pulls it down to the ground, making it follow an arc.
The only exception to this is when an heavy object is dropped. It hits the ground in a stright path.
In living organisms, body parts; such as arms, legs, eyes, heads, tails, etc; operate in circular motions.
The drawing below demostrates this fact in the human arm.
Only mechanical devices operate in stright lines.
Slow In and Slow Out
For example, a car doesn't go 0-60 in a instant, it takes a bit of time to build up momentum to reach high speed. This is easily seen in the following video of a drag race.
http://www.youtube.com/watch?v=Xdxo8zmVak0
Here's a simple Flash animation showing this principle.
In the screen shot below, you'll see that in the inital frames of the movie, the sucessive images of the car are very close together, simulating the inital build up of momentum. In the later frames, the sucessive images of the car are far apart, simulating the burst of speed.
The principle is also applied to objects slowing down to a stop. Here's a Flash animation of a car stopping naturally.
As seen in the screenshot below, the sucessive images of the car get closer together near the end of the moive, creating the illusion of slowing down.
Sometimes, this principle is ignored for comedic effect. The most famous example of this is when Road Runner stops instantly.